DITL_32405_timelimit.txt Items: (7 entries) 0: Bounds: x1=270, y1=70, x2=330, y2=90 Type: 4 Info: 'OK' 1: Bounds: x1=190, y1=70, x2=250, y2=90 Type: 4 Info: 'Cancel' 2: Bounds: x1=2, y1=3, x2=345, y2=20 Type: -120 Info: 'Set time limit for orders (15 seconds to 5 minutes).' 3: Bounds: x1=120, y1=28, x2=146, y2=41 Type: 16 Info: '1' 4: Bounds: x1=56, y1=26, x2=116, y2=46 Type: -120 Info: 'minutes:' 5: Bounds: x1=219, y1=28, x2=256, y2=41 Type: 16 Info: '0' 6: Bounds: x1=155, y1=26, x2=215, y2=46 Type: -120 Info: 'seconds:' DITL_29873_addarty.txt Items: (10 entries) 0: Bounds: x1=190, y1=194, x2=250, y2=214 Type: 4 Info: 'OK' 1: Bounds: x1=110, y1=194, x2=170, y2=214 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=206, y2=32 Type: -120 Info: 'Select artillery type to add.' 3: Bounds: x1=10, y1=40, x2=70, y2=60 Type: -120 Info: 'US:' 4: Bounds: x1=10, y1=105, x2=70, y2=125 Type: -120 Info: 'OPFOR:' 5: Bounds: x1=10, y1=60, x2=170, y2=79 Type: 6 Info: '155mm Howitzer' 6: Bounds: x1=10, y1=125, x2=170, y2=144 Type: 6 Info: '122mm Howitzer' 7: Bounds: x1=10, y1=145, x2=169, y2=164 Type: 6 Info: '152mm Howitzer' 8: Bounds: x1=10, y1=165, x2=254, y2=184 Type: 6 Info: '122mm Multiple Rocket Launcher' 9: Bounds: x1=10, y1=80, x2=170, y2=99 Type: 6 Info: '227mm MLRS' DITL_29872_addArty.txt Items: (58 entries) 0: Bounds: x1=340, y1=260, x2=400, y2=280 Type: 4 Info: 'OK' 1: Bounds: x1=340, y1=230, x2=400, y2=250 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=0, x2=49, y2=17 Type: -120 Info: 'US' 3: Bounds: x1=203, y1=0, x2=234, y2=16 Type: -120 Info: 'HE' 4: Bounds: x1=248, y1=0, x2=280, y2=17 Type: -120 Info: 'ICM' 5: Bounds: x1=290, y1=0, x2=343, y2=17 Type: -120 Info: 'Smoke' 6: Bounds: x1=10, y1=20, x2=194, y2=37 Type: 5 Info: 'Unused' 7: Bounds: x1=10, y1=40, x2=194, y2=57 Type: 5 Info: 'Unused' 8: Bounds: x1=10, y1=60, x2=194, y2=77 Type: 5 Info: 'Unused' 9: Bounds: x1=10, y1=80, x2=194, y2=97 Type: 5 Info: 'Unused' 10: Bounds: x1=10, y1=100, x2=194, y2=117 Type: 5 Info: 'Unused' 11: Bounds: x1=10, y1=120, x2=194, y2=137 Type: 5 Info: 'Unused' 12: Bounds: x1=200, y1=20, x2=227, y2=35 Type: 16 Info: '' 13: Bounds: x1=200, y1=40, x2=227, y2=55 Type: 16 Info: '' 14: Bounds: x1=200, y1=60, x2=227, y2=75 Type: 16 Info: '' 15: Bounds: x1=200, y1=80, x2=227, y2=95 Type: 16 Info: '' 16: Bounds: x1=200, y1=100, x2=227, y2=115 Type: 16 Info: '' 17: Bounds: x1=200, y1=120, x2=227, y2=135 Type: 16 Info: '' 18: Bounds: x1=250, y1=20, x2=277, y2=35 Type: 16 Info: '' 19: Bounds: x1=250, y1=40, x2=277, y2=55 Type: 16 Info: '' 20: Bounds: x1=250, y1=60, x2=277, y2=75 Type: 16 Info: '' 21: Bounds: x1=250, y1=80, x2=277, y2=95 Type: 16 Info: '' 22: Bounds: x1=250, y1=100, x2=277, y2=115 Type: 16 Info: '' 23: Bounds: x1=250, y1=120, x2=277, y2=135 Type: 16 Info: '' 24: Bounds: x1=300, y1=20, x2=327, y2=35 Type: 16 Info: '' 25: Bounds: x1=300, y1=40, x2=327, y2=55 Type: 16 Info: '' 26: Bounds: x1=300, y1=60, x2=327, y2=75 Type: 16 Info: '' 27: Bounds: x1=300, y1=80, x2=327, y2=95 Type: 16 Info: '' 28: Bounds: x1=300, y1=100, x2=327, y2=115 Type: 16 Info: '' 29: Bounds: x1=300, y1=120, x2=327, y2=135 Type: 16 Info: '' 30: Bounds: x1=10, y1=150, x2=58, y2=166 Type: -120 Info: 'OPFOR' 31: Bounds: x1=203, y1=150, x2=234, y2=166 Type: -120 Info: 'HE' 32: Bounds: x1=248, y1=150, x2=280, y2=167 Type: -120 Info: 'ICM' 33: Bounds: x1=290, y1=150, x2=343, y2=167 Type: -120 Info: 'Smoke' 34: Bounds: x1=10, y1=170, x2=194, y2=187 Type: 5 Info: 'Unused' 35: Bounds: x1=10, y1=190, x2=194, y2=207 Type: 5 Info: 'Unused' 36: Bounds: x1=10, y1=210, x2=194, y2=227 Type: 5 Info: 'Unused' 37: Bounds: x1=10, y1=230, x2=194, y2=247 Type: 5 Info: 'Unused' 38: Bounds: x1=10, y1=250, x2=194, y2=267 Type: 5 Info: 'Unused' 39: Bounds: x1=10, y1=270, x2=194, y2=287 Type: 5 Info: 'Unused' 40: Bounds: x1=200, y1=170, x2=227, y2=185 Type: 16 Info: '' 41: Bounds: x1=200, y1=190, x2=227, y2=205 Type: 16 Info: '' 42: Bounds: x1=200, y1=210, x2=227, y2=225 Type: 16 Info: '' 43: Bounds: x1=200, y1=230, x2=227, y2=245 Type: 16 Info: '' 44: Bounds: x1=200, y1=250, x2=227, y2=265 Type: 16 Info: '' 45: Bounds: x1=200, y1=270, x2=227, y2=285 Type: 16 Info: '' 46: Bounds: x1=250, y1=170, x2=277, y2=185 Type: 16 Info: '' 47: Bounds: x1=250, y1=190, x2=277, y2=205 Type: 16 Info: '' 48: Bounds: x1=250, y1=210, x2=277, y2=225 Type: 16 Info: '' 49: Bounds: x1=250, y1=230, x2=277, y2=245 Type: 16 Info: '' 50: Bounds: x1=250, y1=250, x2=277, y2=265 Type: 16 Info: '' 51: Bounds: x1=250, y1=270, x2=277, y2=285 Type: 16 Info: '' 52: Bounds: x1=300, y1=170, x2=327, y2=185 Type: 16 Info: '' 53: Bounds: x1=300, y1=190, x2=327, y2=205 Type: 16 Info: '' 54: Bounds: x1=300, y1=210, x2=327, y2=225 Type: 16 Info: '' 55: Bounds: x1=300, y1=230, x2=327, y2=245 Type: 16 Info: '' 56: Bounds: x1=300, y1=250, x2=327, y2=265 Type: 16 Info: '' 57: Bounds: x1=300, y1=270, x2=327, y2=285 Type: 16 Info: '' DITL_29307_end rpt.txt Items: (18 entries) 0: Bounds: x1=3, y1=68, x2=109, y2=88 Type: -120 Info: 'Point results' 1: Bounds: x1=3, y1=89, x2=142, y2=110 Type: -120 Info: 'US Attrition Pts:' 2: Bounds: x1=2, y1=111, x2=142, y2=133 Type: -120 Info: 'OPFOR Attrition Pts:' 3: Bounds: x1=144, y1=89, x2=209, y2=109 Type: 8 Info: '' 4: Bounds: x1=144, y1=112, x2=210, y2=132 Type: 8 Info: '' 5: Bounds: x1=5, y1=3, x2=117, y2=23 Type: -120 Info: 'Mission results:' 6: Bounds: x1=21, y1=24, x2=81, y2=44 Type: -120 Info: 'US:' 7: Bounds: x1=21, y1=45, x2=81, y2=65 Type: -120 Info: 'OPFOR:' 8: Bounds: x1=83, y1=24, x2=313, y2=44 Type: -120 Info: '^0' 9: Bounds: x1=83, y1=46, x2=313, y2=64 Type: -120 Info: '^1' 10: Bounds: x1=11, y1=140, x2=439, y2=280 Type: -112 Info: '' 11: Bounds: x1=119, y1=68, x2=433, y2=88 Type: -120 Info: '^2' 12: Bounds: x1=316, y1=24, x2=418, y2=44 Type: -120 Info: 'US exit %:' 13: Bounds: x1=419, y1=24, x2=447, y2=44 Type: -120 Info: '' 14: Bounds: x1=316, y1=46, x2=418, y2=65 Type: -120 Info: 'OPFOR exit %:' 15: Bounds: x1=419, y1=46, x2=448, y2=65 Type: -120 Info: '' 16: Bounds: x1=266, y1=3, x2=335, y2=19 Type: -120 Info: 'Time Left:' 17: Bounds: x1=337, y1=3, x2=432, y2=19 Type: -120 Info: '^3' DITL_28682_change.txt Items: (33 entries) 0: Bounds: x1=80, y1=173, x2=140, y2=193 Type: 4 Info: 'OK' 1: Bounds: x1=7, y1=5, x2=84, y2=24 Type: 4 Info: 'Change ->' 2: Bounds: x1=7, y1=26, x2=84, y2=45 Type: 4 Info: 'Change ->' 3: Bounds: x1=7, y1=47, x2=84, y2=66 Type: 4 Info: 'Change ->' 4: Bounds: x1=7, y1=68, x2=84, y2=87 Type: 4 Info: 'Change ->' 5: Bounds: x1=7, y1=89, x2=84, y2=108 Type: 4 Info: 'Change ->' 6: Bounds: x1=7, y1=110, x2=84, y2=129 Type: 4 Info: 'Change ->' 7: Bounds: x1=264, y1=5, x2=341, y2=24 Type: 4 Info: 'Change ->' 8: Bounds: x1=264, y1=26, x2=341, y2=45 Type: 4 Info: 'Change ->' 9: Bounds: x1=264, y1=47, x2=341, y2=66 Type: 4 Info: 'Change ->' 10: Bounds: x1=264, y1=68, x2=341, y2=87 Type: 4 Info: 'Change ->' 11: Bounds: x1=264, y1=89, x2=341, y2=108 Type: 4 Info: 'Change ->' 12: Bounds: x1=264, y1=110, x2=341, y2=129 Type: 4 Info: 'Change ->' 13: Bounds: x1=264, y1=131, x2=341, y2=150 Type: 4 Info: 'Change ->' 14: Bounds: x1=264, y1=152, x2=341, y2=171 Type: 4 Info: 'Change ->' 15: Bounds: x1=265, y1=173, x2=342, y2=192 Type: 4 Info: 'Change ->' 16: Bounds: x1=265, y1=194, x2=342, y2=213 Type: 4 Info: 'Change ->' 17: Bounds: x1=87, y1=5, x2=205, y2=23 Type: -120 Info: 'M60 tank to M1' 18: Bounds: x1=86, y1=26, x2=205, y2=44 Type: -120 Info: 'M1 tank to M60' 19: Bounds: x1=343, y1=5, x2=461, y2=23 Type: -120 Info: 'T72 tank to T80' 20: Bounds: x1=343, y1=26, x2=461, y2=44 Type: -120 Info: 'T72 tank to FOT' 21: Bounds: x1=343, y1=47, x2=461, y2=65 Type: -120 Info: 'T80 tank to T72' 22: Bounds: x1=343, y1=68, x2=461, y2=86 Type: -120 Info: 'T80 tank to FOT' 23: Bounds: x1=343, y1=131, x2=461, y2=149 Type: -120 Info: 'FOT tank to T72' 24: Bounds: x1=343, y1=152, x2=461, y2=170 Type: -120 Info: 'FOT tank to T80' 25: Bounds: x1=86, y1=47, x2=244, y2=65 Type: -120 Info: 'Javelin ATGM to Dragon' 26: Bounds: x1=86, y1=68, x2=244, y2=86 Type: -120 Info: 'Dragon ATGM to Javelin' 27: Bounds: x1=86, y1=89, x2=244, y2=107 Type: -120 Info: 'AH64 to AH1 Cobra' 28: Bounds: x1=86, y1=110, x2=244, y2=128 Type: -120 Info: 'AH1 to AH64 Apache' 29: Bounds: x1=344, y1=173, x2=462, y2=191 Type: -120 Info: 'BMP2 to BMP3' 30: Bounds: x1=344, y1=194, x2=462, y2=212 Type: -120 Info: 'BMP3 to BMP2' 31: Bounds: x1=343, y1=89, x2=461, y2=107 Type: -120 Info: 'T80 to T80 ATGM' 32: Bounds: x1=343, y1=110, x2=461, y2=128 Type: -120 Info: 'T80 ATGM to T80' DITL_27766_badfilename.txt Items: (2 entries) 0: Bounds: x1=79, y1=2, x2=345, y2=100 Type: -120 Info: 'The file currently named "^0" probably should be named "^1". Rename this file or replace it with a backup copy. ' 1: Bounds: x1=270, y1=110, x2=330, y2=130 Type: 4 Info: 'OK' DITL_27511_C_about.txt Items: (8 entries) 0: Bounds: x1=70, y1=103, x2=106, y2=126 Type: 4 Info: 'OK' 1: Bounds: x1=12, y1=8, x2=179, y2=96 Type: -64 Info: 'e7' 2: Bounds: x1=248, y1=7, x2=318, y2=28 Type: -120 Info: 'A Game Of' 3: Bounds: x1=212, y1=28, x2=377, y2=49 Type: -120 Info: 'Modern Tactical Warfare' 4: Bounds: x1=273, y1=49, x2=295, y2=69 Type: -120 Info: 'By' 5: Bounds: x1=241, y1=70, x2=336, y2=91 Type: -120 Info: 'I. L. Holdridge' 6: Bounds: x1=229, y1=93, x2=352, y2=114 Type: -120 Info: 'Major, USMC (ret)' 7: Bounds: x1=15, y1=131, x2=390, y2=181 Type: -120 Info: 'Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved.' DITL_27510_B&W_about.txt Items: (8 entries) 0: Bounds: x1=70, y1=105, x2=106, y2=128 Type: 4 Info: 'OK' 1: Bounds: x1=12, y1=8, x2=179, y2=96 Type: -64 Info: 'e6' 2: Bounds: x1=244, y1=7, x2=314, y2=28 Type: -120 Info: 'A Game Of' 3: Bounds: x1=208, y1=28, x2=373, y2=49 Type: -120 Info: 'Modern Tactical Warfare' 4: Bounds: x1=269, y1=49, x2=291, y2=69 Type: -120 Info: 'By' 5: Bounds: x1=237, y1=70, x2=332, y2=91 Type: -120 Info: 'I. L. Holdridge' 6: Bounds: x1=225, y1=93, x2=348, y2=114 Type: -120 Info: 'Major, USMC (ret)' 7: Bounds: x1=12, y1=136, x2=388, y2=182 Type: -120 Info: 'Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved.' DITL_27001_security.txt Items: (3 entries) 0: Bounds: x1=250, y1=50, x2=308, y2=70 Type: 4 Info: 'OK' 1: Bounds: x1=40, y1=10, x2=295, y2=35 Type: -120 Info: 'Enter current ^0 password:' 2: Bounds: x1=40, y1=50, x2=224, y2=70 Type: 16 Info: '' DITL_27000_security.txt Items: (5 entries) 0: Bounds: x1=250, y1=130, x2=308, y2=150 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=366, y2=80 Type: -120 Info: '^0 Commander: Enter a new password if you want orders and visibility security for your units. If you don't use a password, a sneaky opponent could view your hidden units without your knowledge.' 2: Bounds: x1=40, y1=130, x2=224, y2=150 Type: 16 Info: '' 3: Bounds: x1=10, y1=90, x2=366, y2=119 Type: -120 Info: 'If you don't want to use a password, just leave the box blank.' 4: Bounds: x1=10, y1=160, x2=366, y2=195 Type: -120 Info: 'Warning: If you forget your password, you will not be able to reload any saved games that use it.' DITL_25636_usAir.txt Items: (7 entries) 0: Bounds: x1=200, y1=70, x2=260, y2=90 Type: 4 Info: 'OK' 1: Bounds: x1=2, y1=20, x2=89, y2=37 Type: 6 Info: 'F16/F18' 2: Bounds: x1=92, y1=20, x2=152, y2=37 Type: 6 Info: 'AV8' 3: Bounds: x1=120, y1=70, x2=180, y2=90 Type: 4 Info: 'Cancel' 4: Bounds: x1=184, y1=41, x2=204, y2=56 Type: 16 Info: '' 5: Bounds: x1=2, y1=40, x2=181, y2=58 Type: -120 Info: 'Response Time (4..30 min):' 6: Bounds: x1=1, y1=1, x2=273, y2=17 Type: -120 Info: 'Set Aircraft and Response Time:' DITL_24824_wrngFileName.txt Items: (2 entries) 0: Bounds: x1=76, y1=1, x2=431, y2=80 Type: -120 Info: 'Incorrect file selection. Am looking for file "^0". You selected the file "^1". ' 1: Bounds: x1=360, y1=90, x2=420, y2=110 Type: 4 Info: 'OK' DITL_23206.txt Items: (2 entries) 0: Bounds: x1=320, y1=90, x2=378, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=70, y1=10, x2=384, y2=77 Type: -120 Info: 'The monitor colors should not be changed while this program is running. The startup colors will now be restored.' DITL_23205_16colors.txt Items: (4 entries) 0: Bounds: x1=20, y1=100, x2=165, y2=120 Type: 4 Info: 'Change to 16 Colors' 1: Bounds: x1=180, y1=100, x2=294, y2=120 Type: 4 Info: 'Change to B&W' 2: Bounds: x1=310, y1=100, x2=390, y2=120 Type: 4 Info: 'Continue' 3: Bounds: x1=75, y1=6, x2=389, y2=88 Type: -120 Info: 'TacOps runs best in B&W or 16 color modes. If game play and screen updates become unacceptably slow, or if you get low memory alerts, use fewer colors.' DITL_23204.txt Items: (0 entries) DITL_22401_commDlg.txt Items: (8 entries) 0: Bounds: x1=300, y1=133, x2=369, y2=150 Type: 4 Info: 'Transmit' 1: Bounds: x1=37, y1=21, x2=376, y2=113 Type: -120 Info: '' 2: Bounds: x1=4, y1=2, x2=243, y2=20 Type: -120 Info: 'Message from enemy commander:' 3: Bounds: x1=6, y1=162, x2=373, y2=245 Type: 16 Info: '' 4: Bounds: x1=4, y1=134, x2=221, y2=152 Type: -120 Info: 'Message to enemy commander:' 5: Bounds: x1=245, y1=133, x2=287, y2=150 Type: 4 Info: 'Done' 6: Bounds: x1=3, y1=21, x2=35, y2=53 Type: -96 Info: '=Ä' 7: Bounds: x1=3, y1=114, x2=378, y2=124 Type: -120 Info: '----------------------------------------------------' DITL_21812_guage.txt Items: (2 entries) 0: Bounds: x1=18, y1=26, x2=218, y2=36 Type: -128 Info: '' 1: Bounds: x1=29, y1=5, x2=208, y2=21 Type: -120 Info: 'Processing ....' DITL_20430_mission.txt Items: (1 entries) 0: Bounds: x1=10, y1=10, x2=374, y2=231 Type: -112 Info: '' DITL_20000_Tnum.txt Items: (4 entries) 0: Bounds: x1=190, y1=54, x2=250, y2=74 Type: 4 Info: 'OK' 1: Bounds: x1=109, y1=54, x2=169, y2=74 Type: 4 Info: 'Cancel' 2: Bounds: x1=32, y1=56, x2=61, y2=72 Type: 16 Info: '2' 3: Bounds: x1=5, y1=4, x2=262, y2=45 Type: -120 Info: 'Enter terrain map number to use with this custom scenario template...' DITL_17575_sply.txt Items: (32 entries) 0: Bounds: x1=380, y1=170, x2=446, y2=190 Type: 4 Info: 'Cancel' 1: Bounds: x1=380, y1=140, x2=446, y2=160 Type: 4 Info: 'Resupply' 2: Bounds: x1=245, y1=3, x2=275, y2=19 Type: -120 Info: '100' 3: Bounds: x1=219, y1=6, x2=228, y2=15 Type: 64 Info: '.]' 4: Bounds: x1=232, y1=6, x2=241, y2=15 Type: 64 Info: 'Zj' 5: Bounds: x1=4, y1=3, x2=212, y2=21 Type: -120 Info: 'Set desired supply percentage:' 6: Bounds: x1=4, y1=97, x2=65, y2=114 Type: -120 Info: 'Weapon' 7: Bounds: x1=152, y1=97, x2=224, y2=114 Type: -120 Info: 'Max Load' 8: Bounds: x1=231, y1=97, x2=289, y2=114 Type: -120 Info: 'On Hand' 9: Bounds: x1=308, y1=97, x2=407, y2=114 Type: -120 Info: 'Rounds To Add' 10: Bounds: x1=4, y1=115, x2=147, y2=132 Type: -120 Info: '' 11: Bounds: x1=4, y1=133, x2=147, y2=150 Type: -120 Info: '' 12: Bounds: x1=4, y1=151, x2=147, y2=168 Type: -120 Info: '' 13: Bounds: x1=4, y1=169, x2=146, y2=186 Type: -120 Info: '' 14: Bounds: x1=152, y1=115, x2=225, y2=132 Type: -120 Info: '' 15: Bounds: x1=152, y1=133, x2=225, y2=150 Type: -120 Info: '' 16: Bounds: x1=152, y1=151, x2=225, y2=168 Type: -120 Info: '' 17: Bounds: x1=152, y1=169, x2=225, y2=186 Type: -120 Info: '' 18: Bounds: x1=232, y1=115, x2=283, y2=132 Type: -120 Info: '' 19: Bounds: x1=232, y1=133, x2=283, y2=150 Type: -120 Info: '' 20: Bounds: x1=232, y1=151, x2=283, y2=168 Type: -120 Info: '' 21: Bounds: x1=232, y1=169, x2=283, y2=186 Type: -120 Info: '' 22: Bounds: x1=308, y1=115, x2=359, y2=132 Type: -120 Info: '' 23: Bounds: x1=308, y1=133, x2=359, y2=150 Type: -120 Info: '' 24: Bounds: x1=308, y1=151, x2=359, y2=168 Type: -120 Info: '' 25: Bounds: x1=308, y1=169, x2=359, y2=186 Type: -120 Info: '' 26: Bounds: x1=4, y1=32, x2=55, y2=49 Type: -120 Info: '' 27: Bounds: x1=4, y1=51, x2=55, y2=68 Type: -120 Info: '' 28: Bounds: x1=56, y1=32, x2=221, y2=49 Type: -120 Info: 'Supply points available.' 29: Bounds: x1=57, y1=51, x2=319, y2=68 Type: -120 Info: 'Points needed for this level of supply.' 30: Bounds: x1=4, y1=74, x2=429, y2=91 Type: -120 Info: '' 31: Bounds: x1=277, y1=3, x2=298, y2=19 Type: -120 Info: '%' DITL_16071_C_startup.txt Items: (24 entries) 0: Bounds: x1=243, y1=250, x2=302, y2=270 Type: 4 Info: 'OK' 1: Bounds: x1=220, y1=5, x2=395, y2=26 Type: -120 Info: 'Select Type of Simulation:' 2: Bounds: x1=220, y1=27, x2=341, y2=48 Type: 6 Info: 'Solitaire' 3: Bounds: x1=220, y1=50, x2=331, y2=72 Type: 6 Info: 'Two Players -' 4: Bounds: x1=220, y1=75, x2=331, y2=98 Type: 6 Info: 'Two Players -' 5: Bounds: x1=345, y1=52, x2=357, y2=68 Type: -64 Info: '±' 6: Bounds: x1=340, y1=73, x2=395, y2=99 Type: -64 Info: ';ã' 7: Bounds: x1=220, y1=184, x2=395, y2=201 Type: -120 Info: 'Select Simulation To Load:' 8: Bounds: x1=220, y1=134, x2=395, y2=155 Type: -120 Info: 'Select Your Force:' 9: Bounds: x1=220, y1=157, x2=314, y2=179 Type: 6 Info: 'US' 10: Bounds: x1=316, y1=157, x2=380, y2=179 Type: 6 Info: 'OPFOR' 11: Bounds: x1=220, y1=203, x2=363, y2=223 Type: 6 Info: 'Standard Scenario' 12: Bounds: x1=220, y1=224, x2=363, y2=244 Type: 6 Info: 'Saved Game' 13: Bounds: x1=60, y1=108, x2=139, y2=128 Type: -120 Info: 'A Game Of' 14: Bounds: x1=15, y1=128, x2=192, y2=148 Type: -120 Info: 'Modern Tactical Warfare' 15: Bounds: x1=86, y1=148, x2=108, y2=168 Type: -120 Info: 'By' 16: Bounds: x1=51, y1=168, x2=152, y2=188 Type: -120 Info: 'I. L. Holdridge' 17: Bounds: x1=42, y1=188, x2=163, y2=208 Type: -120 Info: 'Major, USMC (ret)' 18: Bounds: x1=198, y1=4, x2=221, y2=276 Type: -120 Info: '| | | | | | | | | | | | | | | | |' 19: Bounds: x1=17, y1=5, x2=184, y2=93 Type: -64 Info: 'e7' 20: Bounds: x1=42, y1=228, x2=162, y2=250 Type: 4 Info: 'Review Scenarios' 21: Bounds: x1=325, y1=250, x2=384, y2=270 Type: 4 Info: 'QUIT' 22: Bounds: x1=220, y1=102, x2=332, y2=125 Type: 6 Info: 'Two Players -' 23: Bounds: x1=332, y1=102, x2=411, y2=133 Type: -64 Info: ';å' DITL_16070_B&W_startup.txt Items: (24 entries) 0: Bounds: x1=243, y1=250, x2=302, y2=270 Type: 4 Info: 'OK' 1: Bounds: x1=220, y1=5, x2=395, y2=26 Type: -120 Info: 'Select Type of Simulation:' 2: Bounds: x1=220, y1=27, x2=341, y2=48 Type: 6 Info: 'Solitaire' 3: Bounds: x1=220, y1=50, x2=331, y2=72 Type: 6 Info: 'Two Players -' 4: Bounds: x1=220, y1=75, x2=331, y2=98 Type: 6 Info: 'Two Players -' 5: Bounds: x1=345, y1=52, x2=357, y2=68 Type: -64 Info: '°' 6: Bounds: x1=340, y1=73, x2=395, y2=99 Type: -64 Info: ';â' 7: Bounds: x1=220, y1=184, x2=395, y2=201 Type: -120 Info: 'Select Simulation To Load:' 8: Bounds: x1=220, y1=134, x2=395, y2=155 Type: -120 Info: 'Select Your Force:' 9: Bounds: x1=220, y1=157, x2=314, y2=179 Type: 6 Info: 'US' 10: Bounds: x1=316, y1=157, x2=380, y2=179 Type: 6 Info: 'OPFOR' 11: Bounds: x1=220, y1=203, x2=363, y2=223 Type: 6 Info: 'Standard Scenario' 12: Bounds: x1=220, y1=224, x2=363, y2=244 Type: 6 Info: 'Saved Game' 13: Bounds: x1=60, y1=108, x2=139, y2=128 Type: -120 Info: 'A Game Of' 14: Bounds: x1=15, y1=128, x2=192, y2=148 Type: -120 Info: 'Modern Tactical Warfare' 15: Bounds: x1=86, y1=148, x2=108, y2=168 Type: -120 Info: 'By' 16: Bounds: x1=51, y1=168, x2=152, y2=188 Type: -120 Info: 'I. L. Holdridge' 17: Bounds: x1=42, y1=188, x2=163, y2=208 Type: -120 Info: 'Major, USMC (ret)' 18: Bounds: x1=198, y1=4, x2=221, y2=276 Type: -120 Info: '| | | | | | | | | | | | | | | | |' 19: Bounds: x1=17, y1=5, x2=184, y2=93 Type: -64 Info: 'e6' 20: Bounds: x1=42, y1=228, x2=162, y2=250 Type: 4 Info: 'Review Scenarios' 21: Bounds: x1=325, y1=250, x2=384, y2=270 Type: 4 Info: 'QUIT' 22: Bounds: x1=220, y1=102, x2=332, y2=125 Type: 6 Info: 'Two Players -' 23: Bounds: x1=332, y1=102, x2=411, y2=133 Type: -64 Info: ';ä' DITL_15999_file picker.txt Items: (11 entries) 0: Bounds: x1=256, y1=138, x2=336, y2=156 Type: 4 Info: 'Open' 1: Bounds: x1=571, y1=0, x2=589, y2=80 Type: 4 Info: 'Hidden' 2: Bounds: x1=256, y1=163, x2=336, y2=181 Type: 4 Info: 'Cancel' 3: Bounds: x1=232, y1=39, x2=347, y2=59 Type: -128 Info: '' 4: Bounds: x1=256, y1=68, x2=336, y2=86 Type: 4 Info: 'Eject' 5: Bounds: x1=256, y1=93, x2=336, y2=111 Type: 4 Info: 'Drive' 6: Bounds: x1=12, y1=39, x2=230, y2=185 Type: 0 Info: '' 7: Bounds: x1=229, y1=39, x2=246, y2=185 Type: 0 Info: '' 8: Bounds: x1=252, y1=124, x2=340, y2=125 Type: -128 Info: '' 9: Bounds: x1=534, y1=41, x2=630, y2=142 Type: -120 Info: '' 10: Bounds: x1=11, y1=0, x2=348, y2=15 Type: -120 Info: '^0 ^1 ^2 ^3' DITL_15637_ENTRY.txt Items: (4 entries) 0: Bounds: x1=360, y1=80, x2=420, y2=100 Type: 4 Info: 'OK' 1: Bounds: x1=263, y1=2, x2=440, y2=68 Type: -120 Info: '^0' 2: Bounds: x1=4, y1=2, x2=257, y2=39 Type: -120 Info: '^1:' 3: Bounds: x1=4, y1=42, x2=257, y2=61 Type: -120 Info: 'Entry time for leading unit: ^2' DITL_15493_PhotoFile.txt Items: (5 entries) 0: Bounds: x1=27, y1=238, x2=88, y2=255 Type: 4 Info: 'Select' 1: Bounds: x1=27, y1=262, x2=88, y2=279 Type: 4 Info: 'Quit' 2: Bounds: x1=2, y1=1, x2=106, y2=228 Type: -128 Info: '' 3: Bounds: x1=126, y1=0, x2=494, y2=306 Type: -128 Info: '' 4: Bounds: x1=24, y1=286, x2=99, y2=302 Type: -120 Info: 'Photo File' DITL_15492_pickScn.txt Items: (3 entries) 0: Bounds: x1=279, y1=41, x2=340, y2=58 Type: 4 Info: 'Select' 1: Bounds: x1=279, y1=81, x2=340, y2=98 Type: 4 Info: 'Cancel' 2: Bounds: x1=3, y1=2, x2=262, y2=23 Type: -120 Info: '^0' DITL_15307_callairSprt.txt Items: (14 entries) 0: Bounds: x1=140, y1=2, x2=195, y2=20 Type: 64 Info: 's4' 1: Bounds: x1=4, y1=22, x2=20, y2=36 Type: 6 Info: '' 2: Bounds: x1=4, y1=37, x2=19, y2=51 Type: 6 Info: '' 3: Bounds: x1=4, y1=52, x2=19, y2=66 Type: 6 Info: '' 4: Bounds: x1=4, y1=67, x2=20, y2=81 Type: 6 Info: '' 5: Bounds: x1=4, y1=82, x2=20, y2=96 Type: 6 Info: '' 6: Bounds: x1=4, y1=97, x2=20, y2=111 Type: 6 Info: '' 7: Bounds: x1=21, y1=23, x2=334, y2=34 Type: 8 Info: '' 8: Bounds: x1=21, y1=38, x2=334, y2=50 Type: 8 Info: '' 9: Bounds: x1=21, y1=53, x2=334, y2=64 Type: 8 Info: '' 10: Bounds: x1=21, y1=68, x2=334, y2=79 Type: 8 Info: '' 11: Bounds: x1=21, y1=83, x2=334, y2=94 Type: 8 Info: '' 12: Bounds: x1=21, y1=98, x2=334, y2=109 Type: 8 Info: '' 13: Bounds: x1=21, y1=2, x2=129, y2=20 Type: 64 Info: '~s' DITL_15002_savegame.txt Items: (4 entries) 0: Bounds: x1=31, y1=87, x2=89, y2=107 Type: 4 Info: 'Save' 1: Bounds: x1=98, y1=87, x2=175, y2=107 Type: 4 Info: 'Don't Save' 2: Bounds: x1=184, y1=87, x2=242, y2=107 Type: 4 Info: 'Cancel' 3: Bounds: x1=24, y1=5, x2=248, y2=73 Type: -120 Info: 'Game details have changed since your last save. Save game before quitting?' DITL_15000_goto.txt Items: (4 entries) 0: Bounds: x1=75, y1=30, x2=133, y2=50 Type: 4 Info: 'Go To' 1: Bounds: x1=6, y1=30, x2=64, y2=50 Type: 4 Info: 'Cancel' 2: Bounds: x1=3, y1=4, x2=91, y2=20 Type: -120 Info: 'Enter unit id:' 3: Bounds: x1=99, y1=4, x2=127, y2=20 Type: 16 Info: '' DITL_14568_fog.txt Items: (7 entries) 0: Bounds: x1=230, y1=170, x2=290, y2=190 Type: 4 Info: 'Cancel' 1: Bounds: x1=310, y1=170, x2=370, y2=190 Type: 4 Info: 'OK' 2: Bounds: x1=10, y1=10, x2=260, y2=60 Type: -120 Info: 'Please enter fog-of-war changes. Passwords will be checked, if in use.' 3: Bounds: x1=10, y1=70, x2=351, y2=91 Type: 6 Info: 'U.S. units shown on OPFOR screen at all times.' 4: Bounds: x1=10, y1=90, x2=382, y2=111 Type: 6 Info: 'U.S. units shown on OPFOR screen only when spotted.' 5: Bounds: x1=10, y1=120, x2=379, y2=141 Type: 6 Info: 'OPFOR units shown on U.S. screen at all times.' 6: Bounds: x1=10, y1=140, x2=383, y2=161 Type: 6 Info: 'OPFOR units shown on U.S. screen only when spotted.' DITL_13537_AddAir.txt Items: (8 entries) 0: Bounds: x1=202, y1=66, x2=262, y2=86 Type: 4 Info: 'Done' 1: Bounds: x1=2, y1=3, x2=270, y2=22 Type: -120 Info: 'Current Air Support:' 2: Bounds: x1=25, y1=27, x2=207, y2=42 Type: 6 Info: 'US Air Support Sortie' 3: Bounds: x1=25, y1=42, x2=207, y2=57 Type: 6 Info: 'OPFOR Air Support Sortie' 4: Bounds: x1=89, y1=66, x2=170, y2=86 Type: 4 Info: 'Delete One' 5: Bounds: x1=17, y1=66, x2=77, y2=86 Type: 4 Info: 'Add One' 6: Bounds: x1=2, y1=27, x2=23, y2=42 Type: -120 Info: '' 7: Bounds: x1=2, y1=42, x2=23, y2=57 Type: -120 Info: '' DITL_11303_callArtySprt.txt Items: (14 entries) 0: Bounds: x1=170, y1=2, x2=225, y2=20 Type: 64 Info: 's4' 1: Bounds: x1=5, y1=23, x2=21, y2=37 Type: 6 Info: '' 2: Bounds: x1=5, y1=38, x2=21, y2=52 Type: 6 Info: '' 3: Bounds: x1=5, y1=53, x2=21, y2=67 Type: 6 Info: '' 4: Bounds: x1=5, y1=68, x2=21, y2=82 Type: 6 Info: '' 5: Bounds: x1=5, y1=83, x2=21, y2=97 Type: 6 Info: '' 6: Bounds: x1=5, y1=98, x2=21, y2=112 Type: 6 Info: '' 7: Bounds: x1=22, y1=23, x2=335, y2=37 Type: 8 Info: '' 8: Bounds: x1=22, y1=38, x2=335, y2=52 Type: 8 Info: '' 9: Bounds: x1=22, y1=53, x2=334, y2=67 Type: 8 Info: '' 10: Bounds: x1=22, y1=68, x2=335, y2=82 Type: 8 Info: '' 11: Bounds: x1=22, y1=83, x2=335, y2=97 Type: 8 Info: '' 12: Bounds: x1=22, y1=98, x2=335, y2=112 Type: 8 Info: '' 13: Bounds: x1=22, y1=2, x2=162, y2=20 Type: 64 Info: 'uà' DITL_10255_mem error.txt Items: (3 entries) 0: Bounds: x1=178, y1=105, x2=372, y2=127 Type: 4 Info: 'Try To Save Game, Then Quit' 1: Bounds: x1=19, y1=105, x2=161, y2=127 Type: 4 Info: 'Quit Game Now' 2: Bounds: x1=6, y1=8, x2=379, y2=93 Type: -120 Info: 'Not enough usable memory to do that. Try increasing memory setting in program's Info Dialog. Try resetting System to 16 Colors or Black & White.' DITL_9999_Marine.txt Items: (2 entries) 0: Bounds: x1=157, y1=110, x2=232, y2=130 Type: 4 Info: 'Yes, Sir' 1: Bounds: x1=3, y1=1, x2=236, y2=100 Type: -120 Info: '^0 ^1 ^2 ^3' DITL_9135_pointererr.txt Items: (3 entries) 0: Bounds: x1=156, y1=40, x2=233, y2=60 Type: 4 Info: 'Quit' 1: Bounds: x1=61, y1=40, x2=138, y2=60 Type: 4 Info: 'Continue' 2: Bounds: x1=53, y1=8, x2=243, y2=30 Type: -120 Info: 'Memory Allocation Failure' DITL_9134_yesNoSelect.txt Items: (3 entries) 0: Bounds: x1=260, y1=79, x2=337, y2=99 Type: 4 Info: 'Yes' 1: Bounds: x1=170, y1=79, x2=247, y2=99 Type: 4 Info: 'No' 2: Bounds: x1=6, y1=3, x2=345, y2=69 Type: -120 Info: '^0 ^1 ^2 ^3' DITL_8000_C_weaponInfo.txt Items: (31 entries) 0: Bounds: x1=326, y1=125, x2=384, y2=145 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=7, x2=419, y2=114 Type: -64 Info: '€' 2: Bounds: x1=13, y1=10, x2=160, y2=22 Type: -120 Info: 'weapon name goes here' 3: Bounds: x1=172, y1=10, x2=259, y2=22 Type: -120 Info: 'Minimum Range:' 4: Bounds: x1=260, y1=10, x2=288, y2=22 Type: -120 Info: '' 5: Bounds: x1=293, y1=10, x2=383, y2=22 Type: -120 Info: 'Useful Range:' 6: Bounds: x1=385, y1=10, x2=413, y2=22 Type: -120 Info: '' 7: Bounds: x1=13, y1=62, x2=154, y2=74 Type: -120 Info: 'Range Reference Points:' 8: Bounds: x1=170, y1=63, x2=210, y2=75 Type: -120 Info: '' 9: Bounds: x1=211, y1=63, x2=251, y2=75 Type: -120 Info: '' 10: Bounds: x1=252, y1=63, x2=292, y2=75 Type: -120 Info: '' 11: Bounds: x1=293, y1=63, x2=333, y2=75 Type: -120 Info: '' 12: Bounds: x1=334, y1=63, x2=374, y2=75 Type: -120 Info: '' 13: Bounds: x1=376, y1=63, x2=416, y2=75 Type: -120 Info: '' 14: Bounds: x1=13, y1=82, x2=150, y2=94 Type: -120 Info: 'Basic Hit Probability:' 15: Bounds: x1=170, y1=82, x2=210, y2=94 Type: -120 Info: '' 16: Bounds: x1=211, y1=82, x2=251, y2=94 Type: -120 Info: '' 17: Bounds: x1=252, y1=82, x2=292, y2=94 Type: -120 Info: '' 18: Bounds: x1=293, y1=82, x2=333, y2=94 Type: -120 Info: '' 19: Bounds: x1=334, y1=82, x2=374, y2=94 Type: -120 Info: '' 20: Bounds: x1=375, y1=82, x2=415, y2=94 Type: -120 Info: '' 21: Bounds: x1=13, y1=98, x2=127, y2=110 Type: -120 Info: 'Armor Penetration:' 22: Bounds: x1=170, y1=99, x2=210, y2=111 Type: -120 Info: '' 23: Bounds: x1=211, y1=99, x2=251, y2=111 Type: -120 Info: '' 24: Bounds: x1=252, y1=99, x2=292, y2=111 Type: -120 Info: '' 25: Bounds: x1=293, y1=99, x2=333, y2=111 Type: -120 Info: '' 26: Bounds: x1=334, y1=99, x2=374, y2=111 Type: -120 Info: '' 27: Bounds: x1=375, y1=99, x2=415, y2=111 Type: -120 Info: '' 28: Bounds: x1=172, y1=27, x2=276, y2=39 Type: -120 Info: 'Antiarmor Effect:' 29: Bounds: x1=277, y1=27, x2=387, y2=39 Type: -120 Info: 'Kenetic energy' 30: Bounds: x1=233, y1=125, x2=291, y2=145 Type: 4 Info: 'Photo' DITL_7833_pickload.txt Items: (3 entries) 0: Bounds: x1=10, y1=9, x2=174, y2=30 Type: 4 Info: 'Load Standard Scenario' 1: Bounds: x1=10, y1=41, x2=173, y2=62 Type: 4 Info: 'Load Saved Game' 2: Bounds: x1=58, y1=72, x2=118, y2=93 Type: 4 Info: 'Quit' DITL_6919_volume.txt Items: (5 entries) 0: Bounds: x1=11, y1=202, x2=63, y2=220 Type: 4 Info: 'OK' 1: Bounds: x1=5, y1=35, x2=21, y2=189 Type: 7 Info: '' 2: Bounds: x1=25, y1=55, x2=43, y2=171 Type: -64 Info: 'R³' 3: Bounds: x1=12, y1=3, x2=64, y2=31 Type: 64 Info: 'JÒ' 4: Bounds: x1=23, y1=35, x2=74, y2=51 Type: 5 Info: 'Click' DITL_5004_msgSpeed.txt Items: (5 entries) 0: Bounds: x1=68, y1=142, x2=126, y2=162 Type: 4 Info: 'Cancel' 1: Bounds: x1=146, y1=142, x2=204, y2=162 Type: 4 Info: 'OK' 2: Bounds: x1=8, y1=7, x2=297, y2=104 Type: -120 Info: 'Current combat display delay is ^0. Enter a new setting in 1/60ths of a second. For example, entering 60 will cause at least a one second delay between combat actions.' 3: Bounds: x1=64, y1=111, x2=143, y2=130 Type: -120 Info: 'New Delay:' 4: Bounds: x1=153, y1=112, x2=197, y2=128 Type: 16 Info: '0' DITL_5003_exitGoal.txt Items: (7 entries) 0: Bounds: x1=50, y1=70, x2=108, y2=90 Type: 4 Info: 'Cancel' 1: Bounds: x1=124, y1=70, x2=182, y2=90 Type: 4 Info: 'OK' 2: Bounds: x1=30, y1=35, x2=58, y2=51 Type: -120 Info: 'US:' 3: Bounds: x1=62, y1=35, x2=99, y2=51 Type: 16 Info: '' 4: Bounds: x1=114, y1=35, x2=162, y2=51 Type: -120 Info: 'OPFOR:' 5: Bounds: x1=165, y1=35, x2=202, y2=51 Type: 16 Info: '' 6: Bounds: x1=15, y1=7, x2=228, y2=23 Type: -120 Info: 'Enter new exit percentages...' DITL_5002_gameLength.txt Items: (5 entries) 0: Bounds: x1=57, y1=71, x2=115, y2=91 Type: 4 Info: 'Cancel' 1: Bounds: x1=154, y1=71, x2=212, y2=91 Type: 4 Info: 'OK' 2: Bounds: x1=8, y1=7, x2=282, y2=23 Type: -120 Info: 'Current Game Length is ^0 Minutes.' 3: Bounds: x1=8, y1=26, x2=132, y2=59 Type: -120 Info: 'Enter new game length in minutes:' 4: Bounds: x1=137, y1=35, x2=174, y2=51 Type: 16 Info: '' DITL_5000_damfile.txt Items: (2 entries) 0: Bounds: x1=3, y1=2, x2=367, y2=92 Type: -120 Info: 'The file named "^0" can not be opened. It is either in a different folder, has been renamed, or is damaged. Look in other folders or replace with a backup copy and put it in the same folder as the Tac Ops program.' 1: Bounds: x1=300, y1=100, x2=360, y2=120 Type: 4 Info: 'OK' DITL_4529_big ok btn.txt Items: (2 entries) 0: Bounds: x1=8, y1=2, x2=342, y2=139 Type: -120 Info: '^0 ^1 ^2 ^3' 1: Bounds: x1=279, y1=149, x2=339, y2=169 Type: 4 Info: 'OK' DITL_4528_ok btn.txt Items: (2 entries) 0: Bounds: x1=8, y1=2, x2=342, y2=66 Type: -120 Info: '^0 ^1 ^2 ^3' 1: Bounds: x1=280, y1=80, x2=340, y2=100 Type: 4 Info: 'OK' DITL_4444_playtest.txt Items: (2 entries) 0: Bounds: x1=90, y1=98, x2=150, y2=118 Type: 4 Info: 'OK' 1: Bounds: x1=4, y1=2, x2=255, y2=85 Type: -120 Info: '^0 ^1 ^2 ^3' DITL_4000_dBase.txt Items: (5 entries) 0: Bounds: x1=320, y1=258, x2=378, y2=278 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=85, y2=26 Type: -120 Info: 'US' 2: Bounds: x1=201, y1=10, x2=276, y2=26 Type: -120 Info: 'OPFOR' 3: Bounds: x1=10, y1=30, x2=190, y2=242 Type: -128 Info: '' 4: Bounds: x1=200, y1=30, x2=379, y2=242 Type: -128 Info: '' DITL_1031_dfTRP.txt Items: (4 entries) 0: Bounds: x1=125, y1=42, x2=183, y2=62 Type: 4 Info: 'OK' 1: Bounds: x1=14, y1=44, x2=60, y2=60 Type: 16 Info: '250' 2: Bounds: x1=7, y1=3, x2=187, y2=36 Type: -120 Info: 'Enter radius for Direct Fire Target Reference Point:' 3: Bounds: x1=64, y1=44, x2=115, y2=62 Type: -120 Info: 'meters' DITL_240_unitInfo.txt Items: (39 entries) 0: Bounds: x1=389, y1=194, x2=447, y2=214 Type: 4 Info: 'OK' 1: Bounds: x1=165, y1=3, x2=445, y2=169 Type: -64 Info: '‚' 2: Bounds: x1=4, y1=3, x2=160, y2=233 Type: -128 Info: '' 3: Bounds: x1=168, y1=6, x2=430, y2=17 Type: -120 Info: 'Armor Protection vs Kinetic Energy Weapons:' 4: Bounds: x1=238, y1=19, x2=275, y2=30 Type: -120 Info: 'Front:' 5: Bounds: x1=277, y1=19, x2=305, y2=30 Type: -120 Info: '' 6: Bounds: x1=311, y1=19, x2=343, y2=30 Type: -120 Info: 'Side:' 7: Bounds: x1=345, y1=19, x2=373, y2=30 Type: -120 Info: '' 8: Bounds: x1=376, y1=19, x2=408, y2=30 Type: -120 Info: 'Rear:' 9: Bounds: x1=410, y1=19, x2=438, y2=30 Type: -120 Info: '' 10: Bounds: x1=168, y1=32, x2=438, y2=43 Type: -120 Info: 'Armor Protection vs Chemical Energy Weapons:' 11: Bounds: x1=238, y1=45, x2=275, y2=56 Type: -120 Info: 'Front:' 12: Bounds: x1=277, y1=45, x2=305, y2=56 Type: -120 Info: '' 13: Bounds: x1=311, y1=45, x2=343, y2=56 Type: -120 Info: 'Side:' 14: Bounds: x1=345, y1=45, x2=373, y2=56 Type: -120 Info: '' 15: Bounds: x1=377, y1=45, x2=409, y2=56 Type: -120 Info: 'Rear:' 16: Bounds: x1=411, y1=45, x2=439, y2=56 Type: -120 Info: '' 17: Bounds: x1=195, y1=68, x2=262, y2=79 Type: -120 Info: '*Weapons*' 18: Bounds: x1=292, y1=68, x2=380, y2=79 Type: -120 Info: '*Useful Range*' 19: Bounds: x1=385, y1=68, x2=442, y2=79 Type: -120 Info: '*Rounds*' 20: Bounds: x1=172, y1=85, x2=275, y2=96 Type: -120 Info: 'Smoke Capability:' 21: Bounds: x1=392, y1=85, x2=431, y2=96 Type: -120 Info: '' 22: Bounds: x1=172, y1=102, x2=286, y2=113 Type: -120 Info: '' 23: Bounds: x1=172, y1=119, x2=286, y2=130 Type: -120 Info: '' 24: Bounds: x1=172, y1=137, x2=286, y2=148 Type: -120 Info: '' 25: Bounds: x1=172, y1=153, x2=286, y2=164 Type: -120 Info: '' 26: Bounds: x1=306, y1=102, x2=360, y2=113 Type: -120 Info: '' 27: Bounds: x1=306, y1=119, x2=360, y2=130 Type: -120 Info: '' 28: Bounds: x1=306, y1=136, x2=360, y2=147 Type: -120 Info: '' 29: Bounds: x1=306, y1=153, x2=360, y2=164 Type: -120 Info: '' 30: Bounds: x1=392, y1=102, x2=431, y2=113 Type: -120 Info: '' 31: Bounds: x1=392, y1=120, x2=431, y2=131 Type: -120 Info: '' 32: Bounds: x1=392, y1=137, x2=431, y2=148 Type: -120 Info: '' 33: Bounds: x1=392, y1=154, x2=431, y2=165 Type: -120 Info: '' 34: Bounds: x1=449, y1=101, x2=499, y2=115 Type: 4 Info: '< Info' 35: Bounds: x1=449, y1=118, x2=499, y2=132 Type: 4 Info: '< Info' 36: Bounds: x1=449, y1=135, x2=499, y2=149 Type: 4 Info: '< Info' 37: Bounds: x1=449, y1=152, x2=499, y2=166 Type: 4 Info: '< Info' 38: Bounds: x1=292, y1=194, x2=350, y2=214 Type: 4 Info: 'Photo' DITL_130_okCancel.txt Items: (2 entries) 0: Bounds: x1=40, y1=8, x2=99, y2=25 Type: 4 Info: 'Ok' 1: Bounds: x1=124, y1=8, x2=181, y2=25 Type: 4 Info: 'Cancel' DITL_129_badPrefFile.txt Items: (2 entries) 0: Bounds: x1=115, y1=117, x2=173, y2=137 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=4, x2=278, y2=103 Type: -120 Info: 'The TacOps preferences file may be damaged. You should locate and delete the file named "TacOps prefs", then the next time the program is run a good file will be automatically created.' DITL_128_prefs.txt Items: (13 entries) 0: Bounds: x1=75, y1=252, x2=133, y2=272 Type: 4 Info: 'OK' 1: Bounds: x1=167, y1=252, x2=225, y2=272 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=23, x2=203, y2=41 Type: 5 Info: '1. Startup music.' 3: Bounds: x1=8, y1=43, x2=203, y2=61 Type: 5 Info: '2. Bugle Alert.' 4: Bounds: x1=8, y1=94, x2=292, y2=112 Type: 5 Info: '3. Arty smoke defeats thermal sights.' 5: Bounds: x1=8, y1=114, x2=358, y2=132 Type: 5 Info: '4. Vehicle smoke grenades defeat thermal sights.' 6: Bounds: x1=8, y1=134, x2=292, y2=152 Type: 5 Info: '5. All OPFOR tanks have thermal sights.' 7: Bounds: x1=8, y1=154, x2=292, y2=172 Type: 5 Info: '6. All OPFOR ATGMs have thermal sights.' 8: Bounds: x1=8, y1=174, x2=292, y2=192 Type: 5 Info: '7. Improved OPFOR ATGM warheads.' 9: Bounds: x1=8, y1=195, x2=292, y2=213 Type: 5 Info: '8. Firing Units Are Always Spotted.' 10: Bounds: x1=62, y1=222, x2=231, y2=242 Type: 4 Info: 'Restore Factory Defaults' 11: Bounds: x1=8, y1=5, x2=155, y2=21 Type: -120 Info: 'Permanent Settings:' 12: Bounds: x1=8, y1=76, x2=209, y2=92 Type: -120 Info: 'Settings for this game only:'